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author Cody Northrop <cnorthrop@google.com> 2022-12-19 15:32:11 -0700
committer Cody Northrop <cnorthrop@google.com> 2022-12-20 14:37:13 -0700
commit2a66e5457bb43316e78f511d9e89013f63b6f200 (patch)
treec37102a2e0d96fa398acb7db84040020ca00519a /libs/nativewindow/AHardwareBuffer.cpp
parent2fdbd6c634209e28c72c82726bae10b980019d10 (diff)
OpenGL: Update test mapping to include EGL_test
We need to get EGL tests running continuously in order to make modifications to blobcache. Skipping one failing test, will address or remove after we get the test running. Also add hasWideColorDisplay checks to two tests that require Display P3 gamut. Test: adb shell /data/nativetest64/EGL_test/EGL_test Bug: b/120714942 Bug: b/246966894 Change-Id: I985f871900ab72553bcf0e73987b843800fcac89
Diffstat (limited to 'libs/nativewindow/AHardwareBuffer.cpp')
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