diff options
author | 2022-08-27 05:48:51 +0000 | |
---|---|---|
committer | 2022-09-07 16:25:32 -0700 | |
commit | 37acf6e3b7ff4b30567eb3210560db3d73c20a58 (patch) | |
tree | dc84a2ffd7f3ae5f1c9540c9499f5d8f20d6b11c /libs/input/VelocityControl.cpp | |
parent | 89eca3248127fbe97a8669725bd2649163dd7831 (diff) |
Make VelocityTracker 1D
Currently, VelocityTracker is strictly tied to X and Y axes. It's APIs
act on both axes, and its component structs (e.g. Position, Estimator)
are tied to both X and Y axes. As a step towards supporting more axes
for velocity tracking, this change:
- removes the Position struct: stores/processes data as pure floats, one
axis at a time
- makes Estimator and Strategy specific to a single axis, instead of
dealing with both/only X and Y at the same time
Furthermore, we have pulled into VelocityTracker the logic to compute
all velocity. This helps making the immediate JNI layer light-weight in
addition to allowing us to test the logic (which is non-trivial and
benefits from tests).
Bug: 32830165
Test: VelocityTracker_test unaffected (atest libinput_tests)
Change-Id: I181af7a033eb647e9cb97db9b86a36ae972290a5
Diffstat (limited to 'libs/input/VelocityControl.cpp')
-rw-r--r-- | libs/input/VelocityControl.cpp | 26 |
1 files changed, 14 insertions, 12 deletions
diff --git a/libs/input/VelocityControl.cpp b/libs/input/VelocityControl.cpp index 6e991e98bb..e2bfb508e1 100644 --- a/libs/input/VelocityControl.cpp +++ b/libs/input/VelocityControl.cpp @@ -44,8 +44,8 @@ void VelocityControl::setParameters(const VelocityControlParameters& parameters) void VelocityControl::reset() { mLastMovementTime = LLONG_MIN; - mRawPosition.x = 0; - mRawPosition.y = 0; + mRawPositionX = 0; + mRawPositionY = 0; mVelocityTracker.clear(); } @@ -61,17 +61,20 @@ void VelocityControl::move(nsecs_t eventTime, float* deltaX, float* deltaY) { mLastMovementTime = eventTime; if (deltaX) { - mRawPosition.x += *deltaX; + mRawPositionX += *deltaX; } if (deltaY) { - mRawPosition.y += *deltaY; + mRawPositionY += *deltaY; } - mVelocityTracker.addMovement(eventTime, BitSet32(BitSet32::valueForBit(0)), {mRawPosition}); + mVelocityTracker.addMovement(eventTime, BitSet32(BitSet32::valueForBit(0)), + {{AMOTION_EVENT_AXIS_X, {mRawPositionX}}, + {AMOTION_EVENT_AXIS_Y, {mRawPositionY}}}); - float vx, vy; + std::optional<float> vx = mVelocityTracker.getVelocity(AMOTION_EVENT_AXIS_X, 0); + std::optional<float> vy = mVelocityTracker.getVelocity(AMOTION_EVENT_AXIS_Y, 0); float scale = mParameters.scale; - if (mVelocityTracker.getVelocity(0, &vx, &vy)) { - float speed = hypotf(vx, vy) * scale; + if (vx && vy) { + float speed = hypotf(*vx, *vy) * scale; if (speed >= mParameters.highThreshold) { // Apply full acceleration above the high speed threshold. scale *= mParameters.acceleration; @@ -85,10 +88,9 @@ void VelocityControl::move(nsecs_t eventTime, float* deltaX, float* deltaY) { if (DEBUG_ACCELERATION) { ALOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): " - "vx=%0.3f, vy=%0.3f, speed=%0.3f, accel=%0.3f", - mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold, - mParameters.acceleration, - vx, vy, speed, scale / mParameters.scale); + "vx=%0.3f, vy=%0.3f, speed=%0.3f, accel=%0.3f", + mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold, + mParameters.acceleration, *vx, *vy, speed, scale / mParameters.scale); } } else { |