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author Chia-I Wu <olv@google.com> 2018-06-26 10:18:18 +0800
committer Chia-I Wu <olv@google.com> 2018-07-03 15:22:06 +0800
commitad8d827e921250c9b5cc52922bc76852136cb49c (patch)
tree160f7442a6f25906ffb2c1ded5eafafb41352036 /libs/input/KeyLayoutMap.cpp
parenta4e15b05b5b8e50cd5008f777bb719475ea3d955 (diff)
surfaceflinger: signalRefresh after boot animation starts
Assume BootStage::BOOTLOADER initially. Switch to BootStage::BOOTANIMATION on first buffer latch and switch to BootStage::FINISHED after bootFinished is called. Do not invoke signalRefresh when in BootStage::BOOTLOADER. We do not want to replace bootloader splash by a blank screen. This saves HWC from workarounds that may or may not work reliably. Bug: 79434305 Bug: 110772452 Test: reboot and observe Change-Id: I9e892e629303177431acd2cfe23f0f984ca6866e Merged-In: I9e892e629303177431acd2cfe23f0f984ca6866e
Diffstat (limited to 'libs/input/KeyLayoutMap.cpp')
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