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| author | 2018-06-26 10:18:18 +0800 | |
|---|---|---|
| committer | 2018-07-03 15:22:06 +0800 | |
| commit | ad8d827e921250c9b5cc52922bc76852136cb49c (patch) | |
| tree | 160f7442a6f25906ffb2c1ded5eafafb41352036 /libs/input/KeyLayoutMap.cpp | |
| parent | a4e15b05b5b8e50cd5008f777bb719475ea3d955 (diff) | |
surfaceflinger: signalRefresh after boot animation starts
Assume BootStage::BOOTLOADER initially. Switch to
BootStage::BOOTANIMATION on first buffer latch and switch to
BootStage::FINISHED after bootFinished is called.
Do not invoke signalRefresh when in BootStage::BOOTLOADER. We do
not want to replace bootloader splash by a blank screen. This saves
HWC from workarounds that may or may not work reliably.
Bug: 79434305
Bug: 110772452
Test: reboot and observe
Change-Id: I9e892e629303177431acd2cfe23f0f984ca6866e
Merged-In: I9e892e629303177431acd2cfe23f0f984ca6866e
Diffstat (limited to 'libs/input/KeyLayoutMap.cpp')
0 files changed, 0 insertions, 0 deletions