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| author | 2018-08-15 13:26:12 -0700 | |
|---|---|---|
| committer | 2018-11-14 17:48:34 -0800 | |
| commit | 4e670e5debca6feb1fb2ebc1f5401570422bd230 (patch) | |
| tree | 352008793b37dc7c38e4547eb2ae7bddd1160e5e /libs/input/KeyLayoutMap.cpp | |
| parent | 803535b9e0285cb80f40979cc465ed31d9365a9c (diff) | |
InputDispatcher: Look up channel by token.
When comparing InputChannels coming from the client (for example to see if
a connection has dissapeared in the latest list), we need to compare by token
not by equality since of course they will now be different objects
each call to setInputWindows.
Bug: 80101428
Bug: 113136004
Bug: 111440400
Test: Manual
Change-Id: Ic384822df8418c80fb5578213149863044f890f4
Diffstat (limited to 'libs/input/KeyLayoutMap.cpp')
0 files changed, 0 insertions, 0 deletions