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| author | 2013-08-15 14:56:51 -0700 | |
|---|---|---|
| committer | 2013-08-15 14:56:51 -0700 | |
| commit | 458197de008be8fe561286b09f4edddb2f5c540a (patch) | |
| tree | 5ea0e30f1fc4152ecfcb80b2b25dedc2acbdb3fa /libs/input/KeyLayoutMap.cpp | |
| parent | 6db4ff621898573b41abf570271a04a13bd36a69 (diff) | |
Fix ES2 composition on some devices
- turns out fragment shaders don't have default precision by default
- GLES 1.x extensions that became core in GLES 2.0 don't always work
as extensions in GLES 2.0 (!)
Bug: 8679321
Change-Id: I5a4a93e158247910399325a965af5d2e3bbece9b
Diffstat (limited to 'libs/input/KeyLayoutMap.cpp')
0 files changed, 0 insertions, 0 deletions