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| author | 2023-03-19 13:31:35 -0700 | |
|---|---|---|
| committer | 2023-03-20 23:16:28 +0000 | |
| commit | 36d5f8ef5dca730d5df90edd0be264a7fa6a1f2c (patch) | |
| tree | a732e4d6e875c85145a51552239edb8cb9862e49 /libs/input/KeyLayoutMap.cpp | |
| parent | 6d49710e8d198bf053ab0a4eb3e142bb47cedde2 (diff) | |
[sf] fix screenshots when new fe is enabled
- Use uid in layer state when filtering by uid for screenshots
because there is a mismatch between uid provided by layer
and input info (b/271132344)
- Pass transform and buffersize into LayerRenderArea so we
don't need to check legacy drawing state.
Bug: 238781169
Test: atest SurfaceFlinger_test
Change-Id: I2bd5ceeba8303cad2996f521ea03f727269a7a96
Diffstat (limited to 'libs/input/KeyLayoutMap.cpp')
0 files changed, 0 insertions, 0 deletions