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author Robert Carr <racarr@google.com> 2021-06-24 21:58:09 -0700
committer Rob Carr <racarr@google.com> 2021-06-25 20:29:14 +0000
commit315f3c74f68483241ee523126aff925d8ddeda74 (patch)
treedae4bc932678ca91f111c479c217164b22074a00 /libs/input/KeyLayoutMap.cpp
parenta8f9cdbc77fee0bd5a1527342af4e2ceb9487b50 (diff)
Fix latching of final buffer when moving off-screen and destroying
Previously processing of mLayersPendingRemoval was happening after doTransaction, but now it is happening before. doTransaction is still responsible for latching mDrawingStateModified = mDrawingState.modified. The distinction between the two is now rather meaningless and should be eliminated in a future CL, for now we simply unblock the check, by ensuring hasFrameUpdate will return true even if we haven't called doTransaction(). Test: Existing tests pass. CtsWidgetTestCases. Bug: 191514384 Change-Id: I6a18452020a3098a6c16b7c0d36a3c0f2b93a8fd
Diffstat (limited to 'libs/input/KeyLayoutMap.cpp')
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