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author Prabir Pradhan <prabirmsp@google.com> 2021-10-19 14:02:20 -0700
committer Prabir Pradhan <prabirmsp@google.com> 2021-10-26 09:44:14 -0700
commit9eb02c0ae27754f7230b4cfbd1d34bd837223c6f (patch)
treec7272de503ef42ea092a5b2f7bc082a9b0d41e74 /libs/input/Input.cpp
parentd2b0267be035d42df75f0bf2e9bd653d8b5619ff (diff)
MotionEvent: Report transformed orientation values
Previously, the AXIS_ORIENTATION value reported by MotionEvent was unaffected by the window transform. This meant that whatever value that was generated by InputReader was the value reported to the window. This meant that if the window was rotated or scaled respective to the logical display and the window received an event, it could be the case that the 0 value no longer corresponds with the "up" direction of the window. Now that the input pipeline works in the display panel's coordinate system, we need the orientation value reported by MotionEvent to be affected by the window transform. This CL also refactors the shared logic by which transformed axis values are calculated into a common function. Bug: 179274888 Test: atest libinput_tests Test: atest inputflinger_tests Test: manual with test app and stylus Change-Id: Ibb6f135de47f7c1cbde3c023931a760dfbe08e45
Diffstat (limited to 'libs/input/Input.cpp')
-rw-r--r--libs/input/Input.cpp71
1 files changed, 28 insertions, 43 deletions
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index b4d9ab623c..d018800c90 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -493,44 +493,14 @@ const PointerCoords* MotionEvent::getHistoricalRawPointerCoords(
float MotionEvent::getHistoricalRawAxisValue(int32_t axis, size_t pointerIndex,
size_t historicalIndex) const {
- const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
-
- if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
- const vec2 xy = calculateTransformedXY(mSource, mRawTransform, coords->getXYValue());
- static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
- return xy[axis];
- }
-
- if (axis == AMOTION_EVENT_AXIS_RELATIVE_X || axis == AMOTION_EVENT_AXIS_RELATIVE_Y) {
- const vec2 relativeXy =
- transformWithoutTranslation(mRawTransform,
- {coords->getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
- coords->getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y)});
- return axis == AMOTION_EVENT_AXIS_RELATIVE_X ? relativeXy.x : relativeXy.y;
- }
-
- return coords->getAxisValue(axis);
+ const PointerCoords& coords = *getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
+ return calculateTransformedAxisValue(axis, mSource, mRawTransform, coords);
}
float MotionEvent::getHistoricalAxisValue(int32_t axis, size_t pointerIndex,
size_t historicalIndex) const {
- const PointerCoords* coords = getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
-
- if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
- const vec2 xy = calculateTransformedXY(mSource, mTransform, coords->getXYValue());
- static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
- return xy[axis];
- }
-
- if (axis == AMOTION_EVENT_AXIS_RELATIVE_X || axis == AMOTION_EVENT_AXIS_RELATIVE_Y) {
- const vec2 relativeXy =
- transformWithoutTranslation(mTransform,
- {coords->getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
- coords->getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y)});
- return axis == AMOTION_EVENT_AXIS_RELATIVE_X ? relativeXy.x : relativeXy.y;
- }
-
- return coords->getAxisValue(axis);
+ const PointerCoords& coords = *getHistoricalRawPointerCoords(pointerIndex, historicalIndex);
+ return calculateTransformedAxisValue(axis, mSource, mTransform, coords);
}
ssize_t MotionEvent::findPointerIndex(int32_t pointerId) const {
@@ -569,15 +539,6 @@ void MotionEvent::transform(const std::array<float, 9>& matrix) {
ui::Transform newTransform;
newTransform.set(matrix);
mTransform = newTransform * mTransform;
-
- // We need to update the AXIS_ORIENTATION value here to maintain the old behavior where the
- // orientation angle is not affected by the initial transformation set in the MotionEvent.
- std::for_each(mSamplePointerCoords.begin(), mSamplePointerCoords.end(),
- [&newTransform](PointerCoords& c) {
- float orientation = c.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION);
- c.setAxisValue(AMOTION_EVENT_AXIS_ORIENTATION,
- transformAngle(newTransform, orientation));
- });
}
void MotionEvent::applyTransform(const std::array<float, 9>& matrix) {
@@ -809,6 +770,30 @@ vec2 MotionEvent::calculateTransformedXY(uint32_t source, const ui::Transform& t
: transform.transform(xy);
}
+float MotionEvent::calculateTransformedAxisValue(int32_t axis, uint32_t source,
+ const ui::Transform& transform,
+ const PointerCoords& coords) {
+ if (axis == AMOTION_EVENT_AXIS_X || axis == AMOTION_EVENT_AXIS_Y) {
+ const vec2 xy = calculateTransformedXY(source, transform, coords.getXYValue());
+ static_assert(AMOTION_EVENT_AXIS_X == 0 && AMOTION_EVENT_AXIS_Y == 1);
+ return xy[axis];
+ }
+
+ if (axis == AMOTION_EVENT_AXIS_RELATIVE_X || axis == AMOTION_EVENT_AXIS_RELATIVE_Y) {
+ const vec2 relativeXy =
+ transformWithoutTranslation(transform,
+ {coords.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_X),
+ coords.getAxisValue(AMOTION_EVENT_AXIS_RELATIVE_Y)});
+ return axis == AMOTION_EVENT_AXIS_RELATIVE_X ? relativeXy.x : relativeXy.y;
+ }
+
+ if (axis == AMOTION_EVENT_AXIS_ORIENTATION) {
+ return transformAngle(transform, coords.getAxisValue(AMOTION_EVENT_AXIS_ORIENTATION));
+ }
+
+ return coords.getAxisValue(axis);
+}
+
// --- FocusEvent ---
void FocusEvent::initialize(int32_t id, bool hasFocus, bool inTouchMode) {