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| author | 2021-08-05 08:29:32 +0000 | |
|---|---|---|
| committer | 2021-08-05 13:07:33 +0000 | |
| commit | 477c52ff408e7918f42e6acf23d9b54daec9d51d (patch) | |
| tree | 2d033bba4455403d57419dc8de69fef69c9a79a8 /libs/input/Input.cpp | |
| parent | 2919858e097178a240e0736399dfef8f18bdc31e (diff) | |
Revert "Enable input window rotation flag"
This reverts commit 2919858e097178a240e0736399dfef8f18bdc31e.
Reason for revert: This is causing touches on foldable/large screen devices to be registered in the incorrect orientation. b/195617582
Bug: 195617582
Change-Id: I3659d8b19990eb85caa327ccab98f07692ac1f01
Diffstat (limited to 'libs/input/Input.cpp')
| -rw-r--r-- | libs/input/Input.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp index a9e891e445..35209f7a07 100644 --- a/libs/input/Input.cpp +++ b/libs/input/Input.cpp @@ -47,7 +47,7 @@ namespace { // coordinates and SurfaceFlinger includes the display rotation in the input window transforms. bool isPerWindowInputRotationEnabled() { static const bool PER_WINDOW_INPUT_ROTATION = - base::GetBoolProperty("persist.debug.per_window_input_rotation", true); + base::GetBoolProperty("persist.debug.per_window_input_rotation", false); return PER_WINDOW_INPUT_ROTATION; } |