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author Evan Rosky <erosky@google.com> 2021-05-11 10:39:55 -0700
committer Prabir Pradhan <prabirmsp@google.com> 2021-07-29 14:01:31 +0000
commit2919858e097178a240e0736399dfef8f18bdc31e (patch)
tree83f87f2b7923ee89914b42b792665ec2f1acffbb /libs/input/Input.cpp
parentc14266fd4e63859c25991266e4447e6e11e711d2 (diff)
Enable input window rotation flag
Bug: 179274888 Test: no-changes, existing tests pass Change-Id: I11818a5c1be86c48dd8d6c15bdf88580364594e0
Diffstat (limited to 'libs/input/Input.cpp')
-rw-r--r--libs/input/Input.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp
index 35209f7a07..a9e891e445 100644
--- a/libs/input/Input.cpp
+++ b/libs/input/Input.cpp
@@ -47,7 +47,7 @@ namespace {
// coordinates and SurfaceFlinger includes the display rotation in the input window transforms.
bool isPerWindowInputRotationEnabled() {
static const bool PER_WINDOW_INPUT_ROTATION =
- base::GetBoolProperty("persist.debug.per_window_input_rotation", false);
+ base::GetBoolProperty("persist.debug.per_window_input_rotation", true);
return PER_WINDOW_INPUT_ROTATION;
}