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| author | 2021-08-19 13:19:19 +0000 | |
|---|---|---|
| committer | 2021-08-19 07:56:06 -0700 | |
| commit | 0743a594c240c8aae4ec6d925d04f53876ccd96a (patch) | |
| tree | d84e0e3837f68764874deb9e02f2077d0c45b0fb /libs/input/Input.cpp | |
| parent | f334812daa74bb651590334f60229262dad11b81 (diff) | |
Revert^2 "Enable input window rotation flag"
Reland the per-window-input-rotation flag. It was reverted because it
broke touch on foldables. The issue is now fix, so attempt to reland
this.
477c52ff408e7918f42e6acf23d9b54daec9d51d
Bug: 179274888
Test: presubmit
Test: manual using foldable
Change-Id: I407112b9106cd12b3bfb602a39d4c0898cfd4c0d
Diffstat (limited to 'libs/input/Input.cpp')
| -rw-r--r-- | libs/input/Input.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/input/Input.cpp b/libs/input/Input.cpp index 35209f7a07..a9e891e445 100644 --- a/libs/input/Input.cpp +++ b/libs/input/Input.cpp @@ -47,7 +47,7 @@ namespace { // coordinates and SurfaceFlinger includes the display rotation in the input window transforms. bool isPerWindowInputRotationEnabled() { static const bool PER_WINDOW_INPUT_ROTATION = - base::GetBoolProperty("persist.debug.per_window_input_rotation", false); + base::GetBoolProperty("persist.debug.per_window_input_rotation", true); return PER_WINDOW_INPUT_ROTATION; } |