diff options
| author | 2011-11-19 18:04:43 -0800 | |
|---|---|---|
| committer | 2011-11-21 14:37:29 -0800 | |
| commit | 59769469e4b9b2d8b12c020eb44b030b3927a50b (patch) | |
| tree | 6c220958421e9294e1bcbf80ecd316bef1f43c46 /libs/gui | |
| parent | 6f4cdfe0dbe50d1cc0ce8c03451ab261e8ea3232 (diff) | |
EGL: default to swap interval 1
This change explicitly sets swap interval 1 on the window when an
EGLSurface is created to render to it.
Change-Id: I91eb29dbee3ae4a55076b921f084d503fbe94e03
Diffstat (limited to 'libs/gui')
| -rw-r--r-- | libs/gui/SurfaceTexture.cpp | 5 | ||||
| -rw-r--r-- | libs/gui/tests/SurfaceTexture_test.cpp | 25 |
2 files changed, 30 insertions, 0 deletions
diff --git a/libs/gui/SurfaceTexture.cpp b/libs/gui/SurfaceTexture.cpp index 0561909164..1aa0e2d73e 100644 --- a/libs/gui/SurfaceTexture.cpp +++ b/libs/gui/SurfaceTexture.cpp @@ -1005,6 +1005,11 @@ uint32_t SurfaceTexture::getCurrentScalingMode() const { return mCurrentScalingMode; } +bool SurfaceTexture::isSynchronousMode() const { + Mutex::Autolock lock(mMutex); + return mSynchronousMode; +} + int SurfaceTexture::query(int what, int* outValue) { Mutex::Autolock lock(mMutex); diff --git a/libs/gui/tests/SurfaceTexture_test.cpp b/libs/gui/tests/SurfaceTexture_test.cpp index 4da37c9097..cce18ae950 100644 --- a/libs/gui/tests/SurfaceTexture_test.cpp +++ b/libs/gui/tests/SurfaceTexture_test.cpp @@ -1245,6 +1245,31 @@ TEST_F(SurfaceTextureGLToGLTest, EglDestroySurfaceAfterAbandonUnrefsBuffers) { EXPECT_EQ(1, buffers[2]->getStrongCount()); } +TEST_F(SurfaceTextureGLToGLTest, EglSurfaceDefaultsToSynchronousMode) { + // This test requires 3 buffers to run on a single thread. + mST->setBufferCountServer(3); + + ASSERT_TRUE(mST->isSynchronousMode()); + + for (int i = 0; i < 10; i++) { + // Produce a frame + EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mProducerEglSurface, + mProducerEglSurface, mProducerEglContext)); + ASSERT_EQ(EGL_SUCCESS, eglGetError()); + glClear(GL_COLOR_BUFFER_BIT); + EXPECT_TRUE(eglSwapBuffers(mEglDisplay, mProducerEglSurface)); + ASSERT_EQ(EGL_SUCCESS, eglGetError()); + + // Consume a frame + EXPECT_TRUE(eglMakeCurrent(mEglDisplay, mEglSurface, mEglSurface, + mEglContext)); + ASSERT_EQ(EGL_SUCCESS, eglGetError()); + ASSERT_EQ(NO_ERROR, mST->updateTexImage()); + } + + ASSERT_TRUE(mST->isSynchronousMode()); +} + /* * This test fixture is for testing GL -> GL texture streaming from one thread * to another. It contains functionality to create a producer thread that will |