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| author | 2023-02-13 20:49:48 -0800 | |
|---|---|---|
| committer | 2023-02-15 19:36:43 +0000 | |
| commit | f34a813b3241efe96cfd1ac228ef29f406845062 (patch) | |
| tree | 7d26cbf6b9f9afe18e20b888c4937a1f2715d1df /libs/gui/VsyncEventData.cpp | |
| parent | c6c46b885a2071540f88dbcc363f67a4ae1dd02a (diff) | |
SF: vsync divisors should use the same reference point
Fix an issue where vsync divisors use different reference points
to classify whether a vsync is in phase or not. This caused an
issue where 30fps and 60fps might picked a difference reference point,
causing a 30fps vsync to be out of phase with a 60fps vsync.
Test: SF unit tests
Bug: 267780202
Change-Id: I95939670f2850e90978a816d319a59f7c6fa7ba5
Diffstat (limited to 'libs/gui/VsyncEventData.cpp')
0 files changed, 0 insertions, 0 deletions