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author Ady Abraham <adyabr@google.com> 2023-02-13 20:49:48 -0800
committer Ady Abraham <adyabr@google.com> 2023-02-15 19:36:43 +0000
commitf34a813b3241efe96cfd1ac228ef29f406845062 (patch)
tree7d26cbf6b9f9afe18e20b888c4937a1f2715d1df /libs/gui/VsyncEventData.cpp
parentc6c46b885a2071540f88dbcc363f67a4ae1dd02a (diff)
SF: vsync divisors should use the same reference point
Fix an issue where vsync divisors use different reference points to classify whether a vsync is in phase or not. This caused an issue where 30fps and 60fps might picked a difference reference point, causing a 30fps vsync to be out of phase with a 60fps vsync. Test: SF unit tests Bug: 267780202 Change-Id: I95939670f2850e90978a816d319a59f7c6fa7ba5
Diffstat (limited to 'libs/gui/VsyncEventData.cpp')
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