diff options
| author | 2011-03-08 12:18:54 -0800 | |
|---|---|---|
| committer | 2011-03-08 16:49:51 -0800 | |
| commit | 134f0422866e8985188ed10dfbdcb8e6c34b87f7 (patch) | |
| tree | ccaa23d6b1ccf0b118252d47c1977381c7d39593 /libs/gui/SurfaceTextureClient.cpp | |
| parent | 01de8bf0523edf5dd896e8374782f7986525463d (diff) | |
ANativeWindow: add queues-to-window-composer check.
This change adds a new 'method' to the ANativeWindow interface to check
whether buffers queued to the window will be sent directly to the system
window compositor.
Change-Id: I4d4b199e328c110b68b250029aea650f03c8724d
Bug: 3495535
Diffstat (limited to 'libs/gui/SurfaceTextureClient.cpp')
| -rw-r--r-- | libs/gui/SurfaceTextureClient.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/libs/gui/SurfaceTextureClient.cpp b/libs/gui/SurfaceTextureClient.cpp index 43b330c79e..a40fac9e92 100644 --- a/libs/gui/SurfaceTextureClient.cpp +++ b/libs/gui/SurfaceTextureClient.cpp @@ -156,6 +156,10 @@ int SurfaceTextureClient::query(int what, int* value) { case NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS: *value = MIN_UNDEQUEUED_BUFFERS; return NO_ERROR; + case NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER: + // SurfaceTextureClient currently never queues frames to SurfaceFlinger. + *value = 0; + return NO_ERROR; } return BAD_VALUE; } |