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author Lloyd Pique <lpique@google.com> 2019-01-23 17:52:04 -0800
committer Lloyd Pique <lpique@google.com> 2019-01-23 18:26:01 -0800
commitef36b00d128bcf5f5c64c5e44320b73e064d585e (patch)
treea553985b6696f1c3b37de14f1baa402106f3f5bb /libs/gui/SurfaceControl.cpp
parent0c326e33f642489e697ccc72e9e523e45d873bfb (diff)
SF: Fix a defect in the layer filtering logic
Change 32cbe2 broke the layer filtering logic when moving it over to CompositionEngine. It would allow certain layers to appear on a virtual display when they were supposed to be filtered out. This corrects the logic to be what it was supposed to be, and adds a unit test that verifies and documents the expected behavior. Bug: 123248930 Test: atest libsurfaceflinger_unittest libcompositionengine_test Test: atest android.media.cts.EncodeVirtualDisplayWithCompositionTest Change-Id: Id2c4b4d32da405c64533924027795620f2d6ee61
Diffstat (limited to 'libs/gui/SurfaceControl.cpp')
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