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author Robert Carr <racarr@google.com> 2018-12-10 13:01:14 -0800
committer Robert Carr <racarr@google.com> 2019-01-04 10:59:04 -0800
commitb89ea9d9533864bc6f73a24a4d33d3edba6d1365 (patch)
tree3286cbc9d7c2797ef168f5d85af21e83329823b0 /libs/gui/SurfaceControl.cpp
parent4db5fa02cf4c13901b1e3ae3f359efda6a62e91a (diff)
SurfaceFlinger: Removed createScopedConnection.
Scoped connections existed to constrain clients to only making surfaces with parents. However now that we support off-screen parents this is no longer required and we can use normal connections everywhere. We take however care that only priviledged clients can place layers in the current state. Test: Manual Bug: 62536731 Bug: 111373437 Bug: 111297488 Change-Id: I0a034767e92becec63071d7b1e3e71b95d505b77
Diffstat (limited to 'libs/gui/SurfaceControl.cpp')
-rw-r--r--libs/gui/SurfaceControl.cpp7
1 files changed, 7 insertions, 0 deletions
diff --git a/libs/gui/SurfaceControl.cpp b/libs/gui/SurfaceControl.cpp
index 3a6dfdada5..b6ef286fd4 100644
--- a/libs/gui/SurfaceControl.cpp
+++ b/libs/gui/SurfaceControl.cpp
@@ -54,6 +54,13 @@ SurfaceControl::SurfaceControl(
{
}
+SurfaceControl::SurfaceControl(const sp<SurfaceControl>& other) {
+ mClient = other->mClient;
+ mHandle = other->mHandle;
+ mGraphicBufferProducer = other->mGraphicBufferProducer;
+ mOwned = false;
+}
+
SurfaceControl::~SurfaceControl()
{
destroy();