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author Albert Chaulk <achaulk@google.com> 2017-01-27 14:21:34 -0500
committer Alex Sakhartchouk <alexst@google.com> 2017-01-31 16:29:42 -0500
commit479c60c85c40fd3536b0c88036e838dc1a4c56a0 (patch)
tree9f6034273a86390db5b39f7a2e221dc23a51b9ad /libs/gui/SurfaceControl.cpp
parent27c5ac029619efe630a258aae92e2c496733c677 (diff)
Refactor how layer metadata for use by VR is propagated
from WindowManager based on feedback in frameworks/base. Since windowType and ownerUid are immutable, they are sent on creation instead of separate IPC. Bug: 30984984 Test: built locally Change-Id: I380b3cdcf6aec471fc23f1e27846ab80492e8add
Diffstat (limited to 'libs/gui/SurfaceControl.cpp')
-rw-r--r--libs/gui/SurfaceControl.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/libs/gui/SurfaceControl.cpp b/libs/gui/SurfaceControl.cpp
index 2d05b78483..0362216258 100644
--- a/libs/gui/SurfaceControl.cpp
+++ b/libs/gui/SurfaceControl.cpp
@@ -107,11 +107,6 @@ status_t SurfaceControl::setLayer(int32_t layer) {
if (err < 0) return err;
return mClient->setLayer(mHandle, layer);
}
-status_t SurfaceControl::setLayerInfo(uint32_t type, uint32_t appid) {
- status_t err = validate();
- if (err < 0) return err;
- return mClient->setLayerInfo(mHandle, type, appid);
-}
status_t SurfaceControl::setPosition(float x, float y) {
status_t err = validate();
if (err < 0) return err;