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author Romain Guy <romainguy@google.com> 2017-07-20 12:47:14 -0700
committer Romain Guy <romainguy@google.com> 2017-07-20 23:55:50 +0000
commit11d63f4b7d99cc09ff1f8c320bb7a8648ca07fa1 (patch)
tree4ed492af52eb2ea31b5ab8ab4027c96bfae1bbee /libs/gui/SurfaceControl.cpp
parent53e5aa93fa2855616b9691c5e1878f1db1464ace (diff)
Properly applies the selected saturation boost (vivid mode)
The saturation boost setting is read by SurfaceFlinger as a persistent system property. Unfortunately, persistent props are only available after Vold is up and /data is decrypted, which may happen before or after SF attempts to read the property. This CL moves the propery lookup to the end of the boot animation. This solves two issues: - The saturation boost will not be applied to the boot animation - The vivid colors user setting is now reliably applied Bug: 63823274 Test: Manual Change-Id: Icb8e30c799c30cf674f0fc0bab0369f4c99367ed
Diffstat (limited to 'libs/gui/SurfaceControl.cpp')
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