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| author | 2023-09-06 02:10:05 +0000 | |
|---|---|---|
| committer | 2023-12-06 00:16:02 +0000 | |
| commit | f97df4d8a6e4ef1364244b0e9adefc08c3f95c06 (patch) | |
| tree | bd5a54efeda611d597c67dca073abe995b928feb /libs/gui/SurfaceComposerClient.cpp | |
| parent | d6a6f38c2449d059e9ba2f90668b95145f6237b8 (diff) | |
Support fp16 in sf
* Make sure we don't dim SDR in renderengine, and instead map HDR to the
correct relative luminance above 1.0
* Plumb the HDR/SDR ratio into HWC
Bug: 236745178
Test: builds
Change-Id: I325972a01280d287189d38dd6c5bf7f2d4b776bb
Diffstat (limited to 'libs/gui/SurfaceComposerClient.cpp')
0 files changed, 0 insertions, 0 deletions