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author Zim <zezeozue@google.com> 2023-06-02 11:56:26 +0100
committer Zim <zezeozue@google.com> 2023-06-09 10:51:15 +0100
commitd8402b69c202b75672871c88b623b65f138306e1 (patch)
tree4932dea2b3c2b984c9f2a0ae4c8ae7a008a32a20 /libs/gui/Surface.cpp
parent76b526c4695c97078ba6ee73d7edd37b6f89a143 (diff)
Improve input event tracing
Added the seq number to the server dispatch and client received/finished trace events. This will enable correlating server an and client events for easier input latency tracking/ANR debugging. As a follow up, I'll consolidate some of the input trace events to reduce pressure on the ftrace buffer. For now, this change should be simple enough and low-risk to go into Android U. Test: Manual Bug: 285553040 Change-Id: Ic50235cfe854357f0c13ce62b904077355c780b9
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