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| author | 2019-06-11 19:08:58 -0700 | |
|---|---|---|
| committer | 2019-09-03 13:53:08 -0700 | |
| commit | 7e49aa4cebcdd56ae3ecb2f17ba56d04bf7dd121 (patch) | |
| tree | 3aa98bab61c073e17ccab9e9701d1378fc05015a /libs/gui/QueueBufferInputOutput.cpp | |
| parent | b0006974a9038b47774b1b1191f7eb4d1648cf23 (diff) | |
SurfaceFlinger: clear LayerHistory on touch
Clear LayerHistory and mark all layers as inactive when getting
a touch event to prevent a quick refresh rate bounce as LayerHistory
picks up with the FPS.
Fixes: 134663749
Test: live wallpaper + Open notification shade + wait for 60Hz + Click on "USB debugging connected"
Change-Id: Ifa095fbcdb95ffe413cc77c5e062f1174815158b
(cherry picked from commit a9bf4cadf763fe8337c231c44e7d39827c98a0b8)
Merged-In: Ifa095fbcdb95ffe413cc77c5e062f1174815158b
Diffstat (limited to 'libs/gui/QueueBufferInputOutput.cpp')
0 files changed, 0 insertions, 0 deletions