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| author | 2020-11-24 14:10:44 -0800 | |
|---|---|---|
| committer | 2020-11-24 14:16:45 -0800 | |
| commit | 1af98ee6795d2f8058191a5124a228e49f97eaf0 (patch) | |
| tree | 8e53fcb99991bf88bbe4810550e95890968ae0ab /libs/gui/QueueBufferInputOutput.cpp | |
| parent | 69df21f13ca16427fce2ba75e6beedacf05686cb (diff) | |
SurfaceFlinger: Hold lock while constructing BufferStateLayer
This mirrors the createBufferQueue layer function. We have a crash
cluster around here and I'm not able to think of a better explanation.
Still unsure exactly what would trigger the problem though, will
monitor if this stops the crashes.
Bug: 173538294
Test: Existing tests pass
Change-Id: Id3324ebdde6f4b83274abddba59bb8c2adc68a36
Diffstat (limited to 'libs/gui/QueueBufferInputOutput.cpp')
0 files changed, 0 insertions, 0 deletions