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author Robert Carr <racarr@google.com> 2020-11-24 14:10:44 -0800
committer Robert Carr <racarr@google.com> 2020-11-24 14:16:45 -0800
commit1af98ee6795d2f8058191a5124a228e49f97eaf0 (patch)
tree8e53fcb99991bf88bbe4810550e95890968ae0ab /libs/gui/QueueBufferInputOutput.cpp
parent69df21f13ca16427fce2ba75e6beedacf05686cb (diff)
SurfaceFlinger: Hold lock while constructing BufferStateLayer
This mirrors the createBufferQueue layer function. We have a crash cluster around here and I'm not able to think of a better explanation. Still unsure exactly what would trigger the problem though, will monitor if this stops the crashes. Bug: 173538294 Test: Existing tests pass Change-Id: Id3324ebdde6f4b83274abddba59bb8c2adc68a36
Diffstat (limited to 'libs/gui/QueueBufferInputOutput.cpp')
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