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author Vishnu Nair <vishnun@google.com> 2022-01-07 09:33:19 -0800
committer Vishnu Nair <vishnun@google.com> 2022-01-11 13:27:20 -0800
commit9f0835e72949f7ed0d7df35960047931a2051a2c (patch)
tree09e39f98f397114dac14a6bd1eeb412770fcb591 /libs/gui/LayerState.cpp
parent1df8d38a3029b4f4da1a20a099936b37b510c4d1 (diff)
SF: Make BufferData mockable
Expose GraphicBuffer properties through the BufferData class so we can inject fake GraphicBuffers in transactions. This is required to recreate layer state from transaction traces without actually allocating buffers. Test: compiles Bug: 200284593 Change-Id: I74036cba1f544cbd045489fa5337d59ae4bdebcb
Diffstat (limited to 'libs/gui/LayerState.cpp')
-rw-r--r--libs/gui/LayerState.cpp57
1 files changed, 30 insertions, 27 deletions
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp
index acd9ac5a93..27d86bb4e2 100644
--- a/libs/gui/LayerState.cpp
+++ b/libs/gui/LayerState.cpp
@@ -153,7 +153,8 @@ status_t layer_state_t::write(Parcel& output) const
SAFE_PARCEL(output.writeBool, isTrustedOverlay);
SAFE_PARCEL(output.writeUint32, static_cast<uint32_t>(dropInputMode));
- SAFE_PARCEL(bufferData.write, output);
+ SAFE_PARCEL(output.writeNullableParcelable,
+ bufferData ? std::make_optional<BufferData>(*bufferData) : std::nullopt);
return NO_ERROR;
}
@@ -263,7 +264,9 @@ status_t layer_state_t::read(const Parcel& input)
uint32_t mode;
SAFE_PARCEL(input.readUint32, &mode);
dropInputMode = static_cast<gui::DropInputMode>(mode);
- SAFE_PARCEL(bufferData.read, input);
+ std::optional<BufferData> tmpBufferData;
+ SAFE_PARCEL(input.readParcelable, &tmpBufferData);
+ bufferData = tmpBufferData ? std::make_shared<BufferData>(*tmpBufferData) : nullptr;
return NO_ERROR;
}
@@ -518,7 +521,7 @@ bool layer_state_t::hasBufferChanges() const {
}
bool layer_state_t::hasValidBuffer() const {
- return bufferData.buffer || bufferData.cachedBuffer.isValid();
+ return bufferData && (bufferData->buffer || bufferData->cachedBuffer.isValid());
}
status_t layer_state_t::matrix22_t::write(Parcel& output) const {
@@ -681,64 +684,64 @@ ReleaseCallbackId BufferData::generateReleaseCallbackId() const {
return {buffer->getId(), frameNumber};
}
-status_t BufferData::write(Parcel& output) const {
- SAFE_PARCEL(output.writeInt32, flags.get());
+status_t BufferData::writeToParcel(Parcel* output) const {
+ SAFE_PARCEL(output->writeInt32, flags.get());
if (buffer) {
- SAFE_PARCEL(output.writeBool, true);
- SAFE_PARCEL(output.write, *buffer);
+ SAFE_PARCEL(output->writeBool, true);
+ SAFE_PARCEL(output->write, *buffer);
} else {
- SAFE_PARCEL(output.writeBool, false);
+ SAFE_PARCEL(output->writeBool, false);
}
if (acquireFence) {
- SAFE_PARCEL(output.writeBool, true);
- SAFE_PARCEL(output.write, *acquireFence);
+ SAFE_PARCEL(output->writeBool, true);
+ SAFE_PARCEL(output->write, *acquireFence);
} else {
- SAFE_PARCEL(output.writeBool, false);
+ SAFE_PARCEL(output->writeBool, false);
}
- SAFE_PARCEL(output.writeUint64, frameNumber);
- SAFE_PARCEL(output.writeStrongBinder, IInterface::asBinder(releaseBufferListener));
- SAFE_PARCEL(output.writeStrongBinder, releaseBufferEndpoint);
+ SAFE_PARCEL(output->writeUint64, frameNumber);
+ SAFE_PARCEL(output->writeStrongBinder, IInterface::asBinder(releaseBufferListener));
+ SAFE_PARCEL(output->writeStrongBinder, releaseBufferEndpoint);
- SAFE_PARCEL(output.writeStrongBinder, cachedBuffer.token.promote());
- SAFE_PARCEL(output.writeUint64, cachedBuffer.id);
+ SAFE_PARCEL(output->writeStrongBinder, cachedBuffer.token.promote());
+ SAFE_PARCEL(output->writeUint64, cachedBuffer.id);
return NO_ERROR;
}
-status_t BufferData::read(const Parcel& input) {
+status_t BufferData::readFromParcel(const Parcel* input) {
int32_t tmpInt32;
- SAFE_PARCEL(input.readInt32, &tmpInt32);
+ SAFE_PARCEL(input->readInt32, &tmpInt32);
flags = Flags<BufferDataChange>(tmpInt32);
bool tmpBool = false;
- SAFE_PARCEL(input.readBool, &tmpBool);
+ SAFE_PARCEL(input->readBool, &tmpBool);
if (tmpBool) {
buffer = new GraphicBuffer();
- SAFE_PARCEL(input.read, *buffer);
+ SAFE_PARCEL(input->read, *buffer);
}
- SAFE_PARCEL(input.readBool, &tmpBool);
+ SAFE_PARCEL(input->readBool, &tmpBool);
if (tmpBool) {
acquireFence = new Fence();
- SAFE_PARCEL(input.read, *acquireFence);
+ SAFE_PARCEL(input->read, *acquireFence);
}
- SAFE_PARCEL(input.readUint64, &frameNumber);
+ SAFE_PARCEL(input->readUint64, &frameNumber);
sp<IBinder> tmpBinder = nullptr;
- SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
+ SAFE_PARCEL(input->readNullableStrongBinder, &tmpBinder);
if (tmpBinder) {
releaseBufferListener = checked_interface_cast<ITransactionCompletedListener>(tmpBinder);
}
- SAFE_PARCEL(input.readNullableStrongBinder, &releaseBufferEndpoint);
+ SAFE_PARCEL(input->readNullableStrongBinder, &releaseBufferEndpoint);
tmpBinder = nullptr;
- SAFE_PARCEL(input.readNullableStrongBinder, &tmpBinder);
+ SAFE_PARCEL(input->readNullableStrongBinder, &tmpBinder);
cachedBuffer.token = tmpBinder;
- SAFE_PARCEL(input.readUint64, &cachedBuffer.id);
+ SAFE_PARCEL(input->readUint64, &cachedBuffer.id);
return NO_ERROR;
}