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author Rachel Lee <rnlee@google.com> 2024-11-06 15:34:30 -0800
committer Rachel Lee <rnlee@google.com> 2024-11-06 15:55:39 -0800
commit7382ddc81c6145267b8579a4ba98a6812944d67e (patch)
tree1c99ed493da608d4bd0bb49d4bb2a027c7283f02 /libs/gui/LayerState.cpp
parent7e796bc1f827bf02adffdb4df06833e64915757e (diff)
NoPreference does not supercede Game default override
FrameRateCategory::NoPreference is similar to "no vote". If there is a game default frame rate override, it should not supercede this. For example, a game with 60 default frame rate override should get this override even when Toolkit sends NoPreference on it. Bug: 377169395 Flag: EXEMPT bugfix Test: atest libsurfaceflinger_unittest Test: manual test with game, it uses game default frame rate Change-Id: Id773c03fdd32c3a55b19a6acac788aabf133ebfc
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