diff options
| author | 2020-10-13 12:33:42 +0200 | |
|---|---|---|
| committer | 2020-11-16 18:01:55 +0100 | |
| commit | 4608442db90c07dccc833dbdf1cea78f57c7b96d (patch) | |
| tree | be976923f779a78bf40ee5f5165a51f76b37b897 /libs/gui/LayerState.cpp | |
| parent | 6bb6836cbdc56efc7e3bc4a14aea6dcf43f9ff3c (diff) | |
Add shouldBeSeamless to setFrameRate
This CL adds a new parameter shouldBeSeamless to the existing
setFrameRate APIs. This parameter indicates whether the desired
refresh rate should be achieved only seamlessly or also switches
with visual interruptions for the user are allowed. The default
value of the new parameter is "true".
Test: atest RefreshRateConfigsTest
Test: atest SetFrameRateTest
Test: atest libsurfaceflinger_unittest
Test: atest libgui_test
Bug: 161776961
Change-Id: I0df16e09f77c8c198fd3733fb581a2aaadfed685
Diffstat (limited to 'libs/gui/LayerState.cpp')
| -rw-r--r-- | libs/gui/LayerState.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/libs/gui/LayerState.cpp b/libs/gui/LayerState.cpp index 9722f368f4..90999faa78 100644 --- a/libs/gui/LayerState.cpp +++ b/libs/gui/LayerState.cpp @@ -59,6 +59,7 @@ layer_state_t::layer_state_t() frameRateSelectionPriority(-1), frameRate(0.0f), frameRateCompatibility(ANATIVEWINDOW_FRAME_RATE_COMPATIBILITY_DEFAULT), + shouldBeSeamless(true), fixedTransformHint(ui::Transform::ROT_INVALID), frameNumber(0) { matrix.dsdx = matrix.dtdy = 1.0f; @@ -144,6 +145,7 @@ status_t layer_state_t::write(Parcel& output) const SAFE_PARCEL(output.writeInt32, frameRateSelectionPriority); SAFE_PARCEL(output.writeFloat, frameRate); SAFE_PARCEL(output.writeByte, frameRateCompatibility); + SAFE_PARCEL(output.writeBool, shouldBeSeamless); SAFE_PARCEL(output.writeUint32, fixedTransformHint); SAFE_PARCEL(output.writeUint64, frameNumber); SAFE_PARCEL(output.writeInt64, frameTimelineVsyncId); @@ -262,6 +264,7 @@ status_t layer_state_t::read(const Parcel& input) SAFE_PARCEL(input.readInt32, &frameRateSelectionPriority); SAFE_PARCEL(input.readFloat, &frameRate); SAFE_PARCEL(input.readByte, &frameRateCompatibility); + SAFE_PARCEL(input.readBool, &shouldBeSeamless); SAFE_PARCEL(input.readUint32, &tmpUint32); fixedTransformHint = static_cast<ui::Transform::RotationFlags>(tmpUint32); SAFE_PARCEL(input.readUint64, &frameNumber); @@ -521,6 +524,7 @@ void layer_state_t::merge(const layer_state_t& other) { what |= eFrameRateChanged; frameRate = other.frameRate; frameRateCompatibility = other.frameRateCompatibility; + shouldBeSeamless = other.shouldBeSeamless; } if (other.what & eFixedTransformHintChanged) { what |= eFixedTransformHintChanged; |