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author | 2016-10-24 16:27:39 -0700 | |
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committer | 2017-01-24 13:04:43 -0800 | |
commit | 1f0a16a5d7cd00ba7fda82e7d315afa1fd1303b9 (patch) | |
tree | 28a321d2992c122a17079f523f6e2bacfc5c1123 /libs/gui/LayerState.cpp | |
parent | 2047fae0cfed99c425dc7333f31d309e5b8ee1ba (diff) |
SurfaceFlinger and libgui: Support for child layers.
Add support for parenting Layers in a tree. Layers
follow scene-graph style rules, that is to say:
1. A child is cropped to the final bounds of the parent.
2. A child inherits the parent's transform (including position)
3. A child's Z ordering is relative to the parent and bounded between
the parents siblings.
4. A childs lifetime is bounded by it's parents lifetime.
Test: New tests in Transaction_test plus manual testing with later branches.
Change-Id: I96f8ad863665b9a70b6f845561344c297b7e6eff
Diffstat (limited to 'libs/gui/LayerState.cpp')
0 files changed, 0 insertions, 0 deletions