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| author | 2018-11-08 16:29:13 -0800 | |
|---|---|---|
| committer | 2018-11-14 10:42:21 -0800 | |
| commit | ffde786ffce1afcd7ee574e7b45026d651ac1779 (patch) | |
| tree | c6ee2a9f13c21b0125653b897402b8f7ec72606b /libs/gui/LayerDebugInfo.cpp | |
| parent | 18d90eaf05d8b3a21a68d84ebf23ea2326067aad (diff) | |
Add a service-unique ID to BufferNode
All the BufferNode allocated by bufferhub hwservice now will have a
unique ID generated and managed by the UniqueIdGenerator.
The idGenerator is placed in global static namespace because 1)
therefore it is process-unique 2) BufferNode could still access it
without a reference to the service instance.
Added UniqueIdGenerator_test.
Test: UniqueIdGenerator_test, BufferNode_test, buffer_hub-test,
BufferHubBuffer_test passed.
Fix: 118844348
Change-Id: I9c9adebab3af7b9de71dbe8728d3f24ed231338d
Diffstat (limited to 'libs/gui/LayerDebugInfo.cpp')
0 files changed, 0 insertions, 0 deletions