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author Ethan Chen <ethanc@fb.com> 2024-01-18 19:47:01 -0800
committer Ethan Chen <ethanc@fb.com> 2024-01-19 21:03:50 -0800
commitf5da7eecd6d85ba8e7a5d83f9f4b178561e24daf (patch)
treec63a53187020d27dcd5a2d2753fe4f616400cff9 /libs/gui/LayerDebugInfo.cpp
parent72d92efc710d901ea37732bf1426538e804b6439 (diff)
Set linker namespaces to null if VNDK namespace is not available
The ANGLE namespace will be non-null if the VNDK namespace is not available, meaning subsequent calls to getAngleNamespace will return a non-null value even though the first call to getAngleNamespace will return nullptr. Set mAngleNamespace to nullptr if an error occurs when retrieving the VNDK namespace as well. The same applies to the graphics driver namespace. Test: lunch aosp_arm64-eng && m Bug: 321123035 Change-Id: Iac55c51d904f42536fe2056bb108f4d768b029e3
Diffstat (limited to 'libs/gui/LayerDebugInfo.cpp')
0 files changed, 0 insertions, 0 deletions