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| author | 2018-06-20 10:57:48 +0800 | |
|---|---|---|
| committer | 2018-08-23 09:21:24 -0700 | |
| commit | bf433ab57fc12e7af9757796d63ab345bfe9ceef (patch) | |
| tree | 2b866c907b1978cc82328e8f9d8f5b92b0cd8353 /libs/gui/LayerDebugInfo.cpp | |
| parent | a3ae0dbc0fad16b46f840f63c2551e491709a8b0 (diff) | |
EGL: translate EGL_GL_COLORSPACE_LINEAR_KHR to UNKNOWN
EGL_GL_COLORSPACE_KHR affects how GL blends and how the window
system interprets the pixel values. Since LINEAR is the default, we
should treat it as we traditionally do
- linear GL blending
- UNKNOWN dataspace
The prior behavior is no longer possible until some new EGL extension
adds something like EGL_GL_COLORSPACE_SRGB_LINEAR.
Bug: 110389592
Test: boots and dumpsys to confirm
Change-Id: I1b7e8037ef042e9508f0efffb55602dfed27f937
Diffstat (limited to 'libs/gui/LayerDebugInfo.cpp')
0 files changed, 0 insertions, 0 deletions