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author Tobin Ehlis <tobine@google.com> 2018-11-20 09:48:47 -0700
committer Tobin Ehlis <tobine@google.com> 2018-11-20 13:09:37 -0700
commit75ce47792f6ebdeffed427a9443c8efaf57b2946 (patch)
treedfbb09d098502a0ff90cfbc7e49323de51d5b9a0 /libs/gui/LayerDebugInfo.cpp
parentc9b30a7bb2222618483dd4c211e2239749f851ec (diff)
Refactor ANGLE Platform support
Migrate almost all angle-platform specific code out of egl_display.cpp to egl_angle_platform.cpp. This isolates use of angle "Platform.h" code to only egl_angle_platform.cpp. I also removed the class wrapper for static platform functions as it added no benefit. Also syncing up latest Platform.h from ANGLE. Test: build and flash device, run app w/ ANGLE enabled, systrace Change-Id: I257deb28ee41aa6b3258a373aaa481f71968315f
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