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| author | 2022-03-17 14:11:17 -0400 | |
|---|---|---|
| committer | 2022-03-22 16:41:09 -0400 | |
| commit | 55bf474662f4654613a422866cae577056a5772a (patch) | |
| tree | 8c1394edaeff013de100468448c02ab78238a6a3 /libs/gui/LayerDebugInfo.cpp | |
| parent | 092400a928912dbb9366188c1820a91c9337b6ae (diff) | |
Skip a step when blurring
backgroundBlurRadius blurs the entire content behind the current layer.
The way we implement it is to draw into an off-screen and use that as
the source for the blur. But we draw the unblurred off-screen first.
This isn't necessary.
Bug: 206674290
Test: manual: notification shade, SilkFX app
Change-Id: I4caa7ef3b5357c723fdc81c8e18b159c87366b60
Diffstat (limited to 'libs/gui/LayerDebugInfo.cpp')
0 files changed, 0 insertions, 0 deletions