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author Brian Osman <brianosman@google.com> 2021-04-20 17:46:40 +0000
committer Brian Osman <brianosman@google.com> 2021-04-26 18:32:01 +0000
commit15d26578428fc9af0fb257dcea623035b83d4fe6 (patch)
tree842ab6e277b5f6173d3d16f76da2bdd9a21ac47a /libs/gui/LayerDebugInfo.cpp
parent3654df01af03d6089f1c3b0726678e72d2ec4ef6 (diff)
Update RenderEngine to use newer SkRuntimeEffect::MakeForShader
This enforces stricter rules on the SkSL at effect creation time, and ensures it's valid as an SkShader (vs. an SkColorFilter). Bug: skia:11813 Change-Id: Iddba9361a453fd4adc8ffd8fd41c0b0ab2905fad (cherry picked from commit fe13a4a8860cf544e1d218310b331f535ad96100)
Diffstat (limited to 'libs/gui/LayerDebugInfo.cpp')
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