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| author | 2021-04-26 16:31:44 -0700 | |
|---|---|---|
| committer | 2021-04-26 17:24:37 -0700 | |
| commit | 07b27ce1b6a8646d0fc7236be7d75210e4011be8 (patch) | |
| tree | 9ac186be9f9160b6170d7c6a70a4f1d55484d577 /libs/gui/LayerDebugInfo.cpp | |
| parent | 9d53391338e6f76bcadcefae389d913e68ad05d7 (diff) | |
Add rate limiting to fps reporter.
From a user perspective, the jittery frame rate is jarring, and from a
performance perspective submitting a binder call every frame is
overkill. To address those two concerns add rate-limiting from
SurfaceFlinger to limit the frame rate reporting.
As part of this patch, extract OneShotTimer's fake clock interface to a
SF-common location so that FpsReporter can share that interface for
testing.
Bug: 186265654
Test: Manually inspect fps overlay
Test: libsurfaceflinger_unittest
Change-Id: I45eb994d847abbb9fc8d5ff7d07ad51a1a790176
Diffstat (limited to 'libs/gui/LayerDebugInfo.cpp')
0 files changed, 0 insertions, 0 deletions