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| author | 2024-02-23 21:03:12 +0000 | |
|---|---|---|
| committer | 2024-02-24 00:10:43 +0000 | |
| commit | 052fb0b3f235249578ca4352d2b08e70bfbd8fe1 (patch) | |
| tree | e0db8bc2fab5449a0c51a11fa346acda93641f7a /libs/gui/LayerDebugInfo.cpp | |
| parent | 1ea04a33e42b15ed0d60963e1a385738c5b3f146 (diff) | |
InputTracer: Ensure eventProcessingComplete called after dropping events
There should be no more dispatching decisions made after notifying the
tracer that event processing is complete. However, there was a codepath
where we were previously dropping events and synthesizing cancelations
after calling eventProcessingComplete().
Move the eventProcessingComplete() call to after handling dropped
events.
Bug: 210460522
Test: atest inputflinger_tests
Change-Id: I4b61ef85f6caef345171bfd0a5a01c4367573512
Diffstat (limited to 'libs/gui/LayerDebugInfo.cpp')
0 files changed, 0 insertions, 0 deletions