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author | 2016-03-28 19:34:27 +0000 | |
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committer | 2016-03-28 19:34:27 +0000 | |
commit | 59d12e90ae09171fc8b50fd8fd02e3247c04840c (patch) | |
tree | 5ad7dfed31eef379ec3aed9fa3444e83113a768a /libs/gui/GLConsumer.cpp | |
parent | 9767bd89a6f5aa510c649d03e485c086d4ebd614 (diff) | |
parent | 3559fbf93801e2c0d9d8fb246fb9b867a361b464 (diff) |
Merge "Rename single buffer mode to shared buffer mode" into nyc-dev
Diffstat (limited to 'libs/gui/GLConsumer.cpp')
-rw-r--r-- | libs/gui/GLConsumer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp index 29d52684c8..3acd3ab802 100644 --- a/libs/gui/GLConsumer.cpp +++ b/libs/gui/GLConsumer.cpp @@ -442,7 +442,7 @@ status_t GLConsumer::updateAndReleaseLocked(const BufferItem& item, slot, mSlots[slot].mGraphicBuffer->handle); // Hang onto the pointer so that it isn't freed in the call to - // releaseBufferLocked() if we're in single buffer mode and both buffers are + // releaseBufferLocked() if we're in shared buffer mode and both buffers are // the same. sp<EglImage> nextTextureImage = mEglSlots[slot].mEglImage; |