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author Jamie Gennis <jgennis@google.com> 2012-12-20 14:05:45 -0800
committer Jamie Gennis <jgennis@google.com> 2013-02-12 18:15:38 -0800
commit1df8c345854155cbbcb9f80de9d12d66ea70ac08 (patch)
tree9e3eedb37edfbb45c323364366ae09ea82ba847d /libs/gui/GLConsumer.cpp
parent351c2941736039c495dd7ac849ec64fbf7f3ff05 (diff)
libgui: disallow NULL Fence pointers
This change eliminates the uses of a NULL sp<Fence> indicating that no waiting is required. Instead we use a non-NULL but invalid Fence object for which the wait methods will return immediately. Bug: 7892871 Change-Id: I5360aebe3090422ef6920d56c99fc4eedc642e48
Diffstat (limited to 'libs/gui/GLConsumer.cpp')
-rw-r--r--libs/gui/GLConsumer.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/libs/gui/GLConsumer.cpp b/libs/gui/GLConsumer.cpp
index ba23f9edf8..09831fb8b9 100644
--- a/libs/gui/GLConsumer.cpp
+++ b/libs/gui/GLConsumer.cpp
@@ -117,6 +117,7 @@ GLConsumer::GLConsumer(GLuint tex, bool allowSynchronousMode,
GLenum texTarget, bool useFenceSync, const sp<BufferQueue> &bufferQueue) :
ConsumerBase(bufferQueue == 0 ? new BufferQueue(allowSynchronousMode) : bufferQueue),
mCurrentTransform(0),
+ mCurrentFence(Fence::NO_FENCE),
mCurrentTimestamp(0),
mFilteringEnabled(true),
mTexName(tex),
@@ -823,7 +824,7 @@ status_t GLConsumer::doGLFenceWaitLocked() const {
return INVALID_OPERATION;
}
- if (mCurrentFence != NULL) {
+ if (mCurrentFence->isValid()) {
if (useWaitSync) {
// Create an EGLSyncKHR from the current fence.
int fenceFd = mCurrentFence->dup();