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| author | 2024-01-31 22:10:42 +0000 | |
|---|---|---|
| committer | 2024-02-01 00:37:17 +0000 | |
| commit | 0bbd177f10a7e4b21c27cd00dd1d786be6c2b722 (patch) | |
| tree | 4403ae104579c294e4f14907de2d0e81be9a4d12 /libs/gui/DisplayLuts.cpp | |
| parent | b2e2eefaf247c683c985ef70d99a519d137243da (diff) | |
Allow ADPF WorkDuration CPU duration to be zero
This patch updates the checks, tests, and documentation to ensure ADPF
CPU == 0 is allowed, and instead checks to make sure that both CPU
and GPU cannot be 0 at the same time.
Bug: 323226967
Test: atest PerformanceHintManagerTest
Change-Id: I6927899793c7d9801541465280af32627e200dc9
Diffstat (limited to 'libs/gui/DisplayLuts.cpp')
0 files changed, 0 insertions, 0 deletions