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author Kevin DuBois <kevindubois@google.com> 2019-05-21 08:34:09 -0700
committer Kevin DuBois <kevindubois@google.com> 2019-05-29 13:51:28 -0700
commitb325c93b5ef70c3392dbde815b9867b01ab997f8 (patch)
tree185d701fab0c74537761174c2cb20dadca6a65cc /libs/gui/DisplayEventReceiver.cpp
parent030764d25fc52a8ba5a534feccd84168b60e8182 (diff)
SF: adapt region sampling to display orientation
Pass in the orientation flags of SF to RenderEngine when conducting the sampling composition. This resulted mis-sampled areas, especially when the region was outside of the clip of the 0-degree rotated display. Bug: 132394665 Test: manual verification with 90, 270, 0 rotations Test: new tests in libsurfaceflinger_unittest#RegionSamplingTest.* Change-Id: I2869ef191572dbcc9170df8d3ed17414ab053ca4
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