diff options
author | 2017-06-08 15:43:59 -0700 | |
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committer | 2017-06-08 17:26:09 -0700 | |
commit | b1e2f8deb38353e4bcc9d3ef06bc15bd5e417425 (patch) | |
tree | 5b64e4820f2c821fc2a07722c4f9168ea9b87680 /libs/gui/DisplayEventReceiver.cpp | |
parent | b5a1f50f5e4d4c626c9703c8736a0cc0fe9e934e (diff) |
Properly run window animations at vsync-sf (2/2)
- Add new Choreographer instance that runs on vsync-sf
- Use this new Choreographer for WindowAnimator, and remove all
the hacks around it
Test: Open apps and close apps, notice no stutter
Test: Screen zoom animations
Test: go/wm-smoke
Bug: 36631902
Change-Id: I72a8b39709303a38fc077100229b8a81a153ba3e
Diffstat (limited to 'libs/gui/DisplayEventReceiver.cpp')
-rw-r--r-- | libs/gui/DisplayEventReceiver.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/libs/gui/DisplayEventReceiver.cpp b/libs/gui/DisplayEventReceiver.cpp index 1507d51fca..1757ec1cd3 100644 --- a/libs/gui/DisplayEventReceiver.cpp +++ b/libs/gui/DisplayEventReceiver.cpp @@ -32,10 +32,10 @@ namespace android { // --------------------------------------------------------------------------- -DisplayEventReceiver::DisplayEventReceiver() { +DisplayEventReceiver::DisplayEventReceiver(ISurfaceComposer::VsyncSource vsyncSource) { sp<ISurfaceComposer> sf(ComposerService::getComposerService()); if (sf != NULL) { - mEventConnection = sf->createDisplayEventConnection(); + mEventConnection = sf->createDisplayEventConnection(vsyncSource); if (mEventConnection != NULL) { mDataChannel = std::make_unique<gui::BitTube>(); mEventConnection->stealReceiveChannel(mDataChannel.get()); |