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| author | 2019-03-28 10:49:59 -0700 | |
|---|---|---|
| committer | 2019-04-24 09:56:55 -0700 | |
| commit | f6016b64886b3732ab75387f10acedfd79402eaa (patch) | |
| tree | 382759139350adc46ecf60c42b9b2b37cc4f3d90 /libs/gui/ConsumerBase.cpp | |
| parent | 7536d41ce13710ae221cb35980eef4069de4bb22 (diff) | |
Blocking client thread during animation frames
Since the main UI thread will never block on prior animation
frames if applying a transaction, we need the client thread to be
blocked when it is trying to apply another animation frame.
Bug: 129130064
Test: build, boot, manual, SurfaceFlinger_test
Change-Id: I20c7351d5b6aa13810990099f71d4e1771a2ef7b
Diffstat (limited to 'libs/gui/ConsumerBase.cpp')
0 files changed, 0 insertions, 0 deletions