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author Harry Cutts <hcutts@google.com> 2024-08-23 11:11:13 +0000
committer Harry Cutts <hcutts@google.com> 2024-08-27 16:23:49 +0000
commit727b15d9cdbbe58f3ccca1f8dbef23e0dd41a5fa (patch)
treeb58ac1e3f9a3ba0ae86eead07700d637e0312021 /libs/gui/ConsumerBase.cpp
parent8b70f29fb22545806461513fdbae3e5aba28fd98 (diff)
CapturedTouchpadEventConverter: report relative axes
In the old touchpad stack, when a touchpad was captured we'd report AXIS_RELATIVE_(X|Y) values for each finger, as offsets from the location it had in the previous frame. When I implemented captured mode in the new stack I didn't realize this, so the new stack introduced in Android U doesn't report them. This causes problems for games that capture the mouse pointer and use the relative axes for camera movement. Bug: 330522990 Test: check the axis values using a test app Test: $ atest inputflinger_tests:CapturedTouchpadEventConverterTest Flag: com.android.input.flags.include_relative_axis_values_for_captured_touchpads Change-Id: I8a1caa4c9315dd41bc712fd9467146bb608cf6f3
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