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author Arthur Hung <arthurhung@google.com> 2019-08-30 19:04:12 +0800
committer Arthur Hung <arthurhung@google.com> 2019-09-23 10:37:35 +0800
commit6cd19a422afe967eb20c5c3eee2b36a29f52c495 (patch)
tree646fb4d9db97bd6791bcf683f3180e60cf52a014 /libs/gui/ConsumerBase.cpp
parentd071a9dcee8873b75580bda7bd83043b967e26a3 (diff)
Make sure that touches are within the surface.
Changed TouchInputMapper::isPointInsideSurface should check the surface range instead of physical frame range. Test: atest inputflinger_tests Test: enable emulator, open second display with landscape mode, try YouTube and changed it to portrait mode. Bug: 139805619 Change-Id: Id4ad7053acac33f49363442bd5f710f8023d5190
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