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| author | 2022-02-14 17:42:00 -0800 | |
|---|---|---|
| committer | 2022-02-15 10:57:51 -0800 | |
| commit | 2739e839f88caa2bda1c072337bced240f103fc4 (patch) | |
| tree | 80b0678a21c4a3f0e8a6acb58e81e4d96c607142 /libs/gui/ConsumerBase.cpp | |
| parent | 79bb2dc17584347412536f8faa11413b777f5a21 (diff) | |
SF: do not latch unsignaled in early offsets
When we are in early offsets we are most likely in client composition
and/or WM animating windows. Avoid latching unsignaled buffers in this
case to avoid jank when an unsignaled buffers block newer transactions
from getting applied in the next frame.
Bug: 205153280
Test: modified TouchLatency app with long draws
Change-Id: Ice5456db1dec1feaf11f6e022a1eaaedfb26781f
Diffstat (limited to 'libs/gui/ConsumerBase.cpp')
0 files changed, 0 insertions, 0 deletions