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| author | 2022-09-21 17:18:51 +0000 | |
|---|---|---|
| committer | 2022-09-21 17:40:37 +0000 | |
| commit | e8dd962b15b6264ff75efb061b8ac9aa68c84acf (patch) | |
| tree | 7d179edc3052f772a475308d85a5410bb8adc653 /libs/gui/BufferQueueThreadState.cpp | |
| parent | eebf7c3ba2c969ba53cee6af6619112f10e2fefd (diff) | |
Remove unused code in Layer::releasePendingBuffer
This loop was originally added to find the most recently presented fence
to pass over to FrameEventHistory. But FrameEventHistory no longer
exists, so this loop just finds a fence to do nothing with it.
Bug: 247513510
Test: builds
Change-Id: Ifb887c3e7542395da39c5634b68f3782d10bd704
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions