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| author | 2020-09-22 15:36:28 -0700 | |
|---|---|---|
| committer | 2020-09-29 15:31:17 -0700 | |
| commit | e73100372d3cd52687395712e726eb687d5ff905 (patch) | |
| tree | d6f7d18841f5d7928d227d17528c08837cb51aea /libs/gui/BufferQueueThreadState.cpp | |
| parent | 1728a55079d050096a80d150335e415873712f1c (diff) | |
Fix InputDevice listener notification for merged controller.
Merged game controllers report unique device id combined from multiple
input devices, when notifying device listener input manager will send
a list of devices unique to each other.
When an event hub device is added to a input device, the generation Id
must be bumped to generate a device changed event for input device
listener.
Fixed the Sony game controller connection failure.
Fixed the duplicate device listing in input service dump.
Bug: 168338098
Test: atest inputflinger_tests
Change-Id: I535357a8a7dfa5db93ab6b2762adb5c8b7aa7d8b
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions