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| author | 2019-03-07 21:34:57 -0800 | |
|---|---|---|
| committer | 2019-09-05 19:04:50 -0700 | |
| commit | c668734cece8d71ead434517e0a4fa9752bd79ce (patch) | |
| tree | 449bb20ee4ad3cfc8dfc400185a40a2dd3ded29f /libs/gui/BufferQueueThreadState.cpp | |
| parent | 6c2a8b0b10ac34eabae48945210ecbb8767935f6 (diff) | |
SF: Add ability to get basic geometry
For computing the layer visibility, CompositionEngine will need to get
basic geometry state for every layer, without getting everything. Add a
new request type for the basic geometry state, and modify the existing
code in computeVisibleRegions to use it rather than accessing directly
through the front-end layer pointer.
Test: atest libsurfaceflinger_unittest libcompositionengine_test
Test: go/wm-smoke
Bug: 121291683
Change-Id: Ie286fe1986a4c383ee390c1f646c7a8a5b8c14f4
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions