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author Weiwan Liu <weiwliu@nvidia.com> 2018-09-27 15:56:25 -0700
committer Yiwei Zhang <zzyiwei@google.com> 2018-11-01 17:32:50 +0000
commitb922a7b478e48287b0c3246ad180efad77ca5cf1 (patch)
treefa84f12cd9c1b38b6d4c8f026ac806ede321510f /libs/gui/BufferQueueThreadState.cpp
parentab4f07e3cebdfc03bf9c933516af65eff2b45438 (diff)
EGL: add a missing native_window_api_disconnect
Add a native_window_api_disconnect for the case where processAttributes() fails. Otherwise the next time this function is called, it'll fail because native window is still connected to the first API. Test: NV internal regression tests including dEQP Test: EGL_test --gtest_filter=EGLTest.EGLCreateWindowFailAndSucceed Change-Id: I89712acf5ac40927e975357797a271c1bb680dbc Merged-In: I89712acf5ac40927e975357797a271c1bb680dbc
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