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| author | 2022-01-13 17:44:10 -0800 | |
|---|---|---|
| committer | 2022-01-14 14:00:54 -0800 | |
| commit | b21d94e6b46a269e9960118c7c8d61ce984aea3e (patch) | |
| tree | 3b34cb2634b169182c126dcc3601852d0c07f453 /libs/gui/BufferQueueThreadState.cpp | |
| parent | d4c6a656d265504207e79fde2fcd988548cf4c37 (diff) | |
Supply extra brightness parameters to RenderEngine
A future CL will update the HLG->SDR tonemapping algorithm to consider
current display brightness, as recommended by BT2100.
In preparation for this:
* Fix an issue where maxLuminance was using the current display
brightness if supplied from DisplayManager instead of the max luminance
* Add currentDisplayBrightnessNits to the RenderEngine interface to
support the current brightness
* Plumb current display brightness all the way to libtonemap, where
nothing uses it (yet)
Bug: 206035964
Test: libcompositionengine_test
Change-Id: I3e9f0fdb23fbb08c50e4733e5a16bcd20948d750
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions