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author Peiyong Lin <lpy@google.com> 2018-11-27 22:49:37 -0800
committer Peiyong Lin <lpy@google.com> 2018-11-27 22:49:37 -0800
commita5e9f1b0d17dc149f399cb0b477844f05193cdbb (patch)
tree8f85c4827485784b48178057657e61a8e599b81c /libs/gui/BufferQueueThreadState.cpp
parentb49bb9150a4abc1561ea6b13b79a6ea86d6e81f2 (diff)
[RenderEngine] Make use of EGL_KHR_surfaceless_context.
Per https://www.khronos.org/registry/EGL/extensions/KHR/EGL_KHR_surfaceless_context.txt, when EGL_KHR_surfaceless_context is present, we can make the context current without specifying draw and read surface, thus we no longer need to create a 1x1 buffer surface. BUG: 35315015 Test: Build, flash, boot. Change-Id: Ia5f19cf0f9561bb660708b5a2ae0187593422210
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
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