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| author | 2019-07-22 13:07:26 -0700 | |
|---|---|---|
| committer | 2019-07-24 02:22:05 +0000 | |
| commit | a269e21f75b1f13abf2aa65f2234fde3b5a5d663 (patch) | |
| tree | ddabdb04e6b80e520598ceeb4279e163c7ce2b7b /libs/gui/BufferQueueThreadState.cpp | |
| parent | eeae637ea47f6cef0dc53381d52fd78e11f2c6d3 (diff) | |
SurfaceFlinger: add a sysprop for GL backpressure
In some devices where SF misses a frame in GL comp, HWC queue may
get stuffed. This causes application to block longer on dequeueBuffer
which leads to jank.
Test: 1. Open Camera
2. Swipe horizontally to go back to previous app.
Bug: 138083790
Change-Id: I4c5963cb7ba7f9b10254c77dc7117ca3acac81cf
(cherry picked from commit 4658e11cbe1abae691454ddcf93a06763d1bf828)
Diffstat (limited to 'libs/gui/BufferQueueThreadState.cpp')
0 files changed, 0 insertions, 0 deletions